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Super smash flash 2 mods dragon ball
Super smash flash 2 mods dragon ball












super smash flash 2 mods dragon ball

His smash attack no longer need to be charged. His forward air no longer needs to be sweet spotted to semi-spike and his down air becomes a meteor smash, with both having high base knockback making it is to KO opponents. His down special move, Kaiō-ken, when activated increases the speed and power of his attacks. His back and forward throw can be used as KO moves when used near the ledge. His down throw can chain throw characters at low percentages.

super smash flash 2 mods dragon ball

Goku has a good grab game, possessing the seventeenth longest grab in the current demo, with his up throw being a chain grab on fast fallers while being a combo starter on other characters. Goku has different recovery options with having the ability to float which covers a good horizontal distance, Instant transmission covers decent vertical distance while making him intangible for a second, he can use Kamehameha for horizontal recovery when fully charged and can use the start up of Kaiō-ken to slow his falling speed. He has KO moves in his forward smash, side tilt, forward and back throws (when used near the ledge) and back air. He has a projectile in Ki Blasts, which he can use to zone his opponents or hinder their approach. His down air has a lot of priority which allows him to deal with projectiles. He has the ability to auto float-cancel, which aids in his air game along with his aerials having good priority. Goku is a character that focuses on speed and power. It may require an expansion going further on missing details. The information is not outdated nor incomplete, although it can be rewritten for a more formal explanation and better clarity. This section requires to be rewritten or expanded. However, he has a lackluster representation in online tournaments.Īttributes See also: Goku (Super Smash Flash 2)/Hard data

super smash flash 2 mods dragon ball

Goku appears to have a moderate player base. Additionally, Goku's main means of vertical recovery, Instant Transmission, can be easily edgehogged due to it not having an hitbox at the end of the move unless the initial hit connects, and also has very poor absolute vertical gain, as Goku loses all of his momentum when using it, causing him to almost immediately lose the distance he gained, thus making him dependant on his ability to float to keep him from falling too low for him to reach the ledge. His side special move, Ki Blasts, is a very poor projectile with several flaws: it deals very weak damage and knockback, has low priority, can be reflected, is small and moves very slowly, making it easy to dodge, especially with small characters. While Kaiō-ken has its benefits, it damages Goku for every half-second it is active and the time will be extended as long as he hits his opponent or his opponent hits him, which makes using Kaiō-ken very risky and situational, and also makes Goku lose some of the priority on his attacks. Additionally, Goku's tall frame, combined with his high weight and being a high faller, makes him susceptible to combos and chain grabs. However, Goku has problems with a lack of range in most his attacks leaving him vulnerable to characters with disjointed hitboxes (ex. He can also use Kaiō-ken to slow his descent in the air and can use the Kamehameha to slow his descent and push himself backwards, helping him with horizontal recovery if he can no longer float, thus giving him an amazing horizontal recovery overall. Due to this Goku can combo and zero-to-death combo the entire roster. His time in Kaiō-ken will extend if he continues to hit his opponent. Goku's down special move, Kaiō-ken, when activated, increases his speed, power and the hitstun of his attacks. He also possesses has the ability to float, which gives him a good horizontal recovery and the ability to auto float-cancel which aids in his aerial game on stage. Goku has a solid aerial game, amazing combo ability, and KO moves in his forward smash, up smash, forward and back throws when used near the ledge, and the Kamehameha. Goku is ranked 36th on the current tier list, placing him in the C tier. He appeared in the original teaser for the game and would later become playable in demo v0.7. Goku is a newcomer starter character in Super Smash Flash 2. For general information about the character, see Son Goku. This article is about Goku's appearance in Super Smash Flash 2.














Super smash flash 2 mods dragon ball