

If you’re starting Villager, or Feral then making T0 armor, I would suggest skipping from T0 to T2 (blue).
#Tribes of midgard hunter skill tree upgrade
Having that said when I do upgrade armor I always skip a tier. Obviously, if you are having a lot of trouble surviving then armor upgrades will certainly help. Upgrading armor is a tricky subject as the time invested is not always worth the marginal survivability increase. Rushing the rare version is paramount as you’ll use far fewer pots and your mana pots now double has healing pots. The right-click does more damage than any legendary, it’s 2nd ability heals for 100 per tick at rare quality, and 200 per tick at epic and has a mini stun. It’s hands down the strongest overall weapon in the game. Note: If you find a swamp biome early, and are able to kill 2-3 hydras for the mats for a base lightning axe skip Hersir.
#Tribes of midgard hunter skill tree full
The time saved and survivability gained by starting with full armor and a weapon is nothing to scoff at.

Now that I have solo’ing down to a science, and am pushing for faster and faster clears I don’t think her utility is necessary. Warden: Warden has great utility, and was the first class I cleared solo on. Both her AOE explosion on full rage and axe node are both locked behind a fire damage node that is useless. The attack speed it gives is rivaled by that of Seer. If you’re constantly having trouble finding a bridge, Hideout, or just generally being cucked by tiles she can be a refreshing option.īerserker: I think that her passive takes too long to stack, especially since TTK is very short. It marks camps, shrines, and (most importantly) the tunnel that leads to the Hideout. The one redeeming quality is her talent Foreshadow which allows you to see points of interest. Her damage nodes are locked behind mediocre utility nodes, so she lacks early game damage. Hunter is more of an honorable mention as her skill tree is far more tailored to team play. It gives you the ability to play aggressively. As a Dark Souls vet I can’t praise the iframe dodge talent enough. His ability to build mana at range using a bow, then swap to melee to spend it is incredibly strong (especially while using a melee with a healing ability). Warrior has great early game damage and is great for anyone wanting to use a melee/bow combo. My build is based around playing Ranger as melee and speedrunning. If you’re adamant about using a bow as your primary damage source then Ranger is the way to go, but I chose it purely for the movement speed. Ranger is my personal favorite, but if you are going for your first clear I would suggest against Ranger. On top of that his passive is insane, he has great damage nodes and is immune to weather conditions. He has one of the only skill trees that doesn’t pigeonhole you into picking nodes you don’t need. Seer, is the strongest overall class in the game – hands down. Any node with multiple numbers is usually based on your current progression. All builds are assuming you’re building the lightning axe, so axe/lightning nodes are interchangeable if you decide to itemize differently. I’ve attached pictures of how I build each character.

Here are the classes I’d recommend, and why. ClassesĪll classes are able to solo, but some are much easier to get your first clear with. This guide will be showing you the tips and strategies that you can use while playing Tribes of Midgard solo.
